Spirit Crossing (Beta Review)
MMO Emily Record MMO Emily Record

Spirit Crossing (Beta Review)

It has a lot of the same ideas as another game I’ve recently beta tested, Loftia, however this is definitely it’s own game. While they both involve collecting resources on various floating islands and playing together with other players while doing story quests, I would say Spirit Crossing is more story and friend focused. While Loftia also has friends and stories, it seems to be more focused on crafting and decorating your house while managing your energy.

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Solarpunk
Single Player, Multiple Player Emily Record Single Player, Multiple Player Emily Record

Solarpunk

This game has all the things I like from several other games I already love. It has the build system like that of Valheim, but without the combat and death, so you can focus on building and exploring without having to worry about losing your things (if you choose the soft option). It also has the farming elements that are familiar to those who play a lot of farm sim games, although I would say the crops grow a little too quick, but in a survival game this makes more sense as you need to keep your food and water levels up as starving is one of the few way you can actually die in this game.

The automation you can make further into the game are also essential, otherwise I would be constantly mining every ore on every island. The power system is a good way to allow automation in a controlled way, so you can't just go straight to max level, you have to build energy sources like solar panels and later wind turbines and turbines to balance your energy demands, which makes it more realistic.

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Loftia (Beta Review)
MMO Emily Record MMO Emily Record

Loftia (Beta Review)

I will update this review once I’ve played it in Early Access, but based on what I’ve seen and played during the closed beta, I am very excited to play this game again.

So far the setting and music are so atmospheric. I am looking forward to the devs expanding the housing system, as right now it is quite limited, but it has much potential.

The farming system is fairly simple like other farming sim games, but with this game the focus is on sustainability. There is no stamina, but there is energy in the form of a rechargeable battery, that can be topped up with clean power from solar or wind.

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Palia
MMO Emily Record MMO Emily Record

Palia

At first I was nervous to start another MMO type game, but it is not like traditional MMOs in that there is more focus on having fun, exploring and of course the housing system. I love the socials aspects of the game like bug hunting and cooking parties and there is no real danger or combat system to worry about.

Looking forward to future expansions like the Royal Highlands.

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Tales of the Shire
Single Player Emily Record Single Player Emily Record

Tales of the Shire

I've now reached a point where I have hit end game, after completing the main quest, getting every characters to level 10 and 3 out of 4 clubs to level 5. The only thing I have left now to unlock is the fishing club.

The game is very fun and cosy, the only complaints are the graphics are not as good as they could be and the performance (at least on steam deck) can be a bit choppy at times. Overall though the game is definitely playable and only encountered one game breaking bug, which required a restart, but otherwise the game runs fine.

The way how you plant up the crops is fairly unique. Most farming games have either a grid plot or a box, like this does, but in this game you actually have to place the plants of different sizes into the planters. Also interesting is that some crops do and don't like to be planted together. The crops grow quicker than in other games (usually only 3 days) and this is because the focus of the game is on getting lots of quality ingredients for the cooking system, rather than making a profitable farm.

The cooking systems seem to be the main focus of the game, which is fine. The system itself gives you lots of flexibility in ingredient choice and flavour profiles with the extensive seasoning system. You can basically make any combination of flavour from any ingredients, with a few exceptions. The only thing is there's no way to sell the extra meals you make, so I end up with 1 and 2 star meals sitting in the pantry. It would be nice if we could sell these unwanted meals.

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