Fae Farm
Decent cosy farm game
My Score: 7/10
I've played quite a few farming games now and I always love when there's something that make them fun and unique. In this game you get seasonal and fae grow beds, meaning you can grow what you want any time of the year. While other games usually get around this by having a greenhouse, I like the way this is done is Fae Farm, as you can turn your basic all year round crops into seasonal or magic varieties,
The combat in this game is very minimalist, so it doesn't feel like a grind, when you need some specific material. Also I love the use of unlock-able wayshrines as you can teleport to whichever level you want and it tells you the probability of finding each item on each dungeon floor.
I love the fishing in this game, as you can actually see the exact fish you are getting, so there's no random guess at to what you are going to get. I also like that this game has no penalty for staying out all night, so there's no mad rush at 11pm to get back before you get cut off, instead you just get teleported back to your bed the next morning. Other games also teleport you, but usually there is some penalty, like reduced energy or illness status. For this reason I can maximise the time available for dungeon runs or fishing etc.
The animals in this game are cute variants of the typical animals expected in a farm game, like cows and chickens etc. The breeding mechanism is quite fun. The only thing about it that confuses me is the happiness meter. Some animals go straight to 5 bars of happiness and others seem to be permanently stuck at 3. I assume the intention is you breed the animal to increase the max happiness of the offspring and then sell the older animal. In other games increasing animals to max happiness and then selling them is a way of generating a lot of money, but in this game the animals only sell for a small amount. This doesn't matter too much as there are plenty of other ways to make the money instead.
The skies of Azoria DLC is super fun too and has little puzzles, a little like portal, but a lot simpler. The only thing I would say about this DLC is that there doesn't seem to be any purpose to the materials that are in abundance, other than to help you generate a large sum of money.
The merchant tables are a fun and more communal way to dealing with selling stuff, the other difference is you have to sell them in 1s instead of a stack of say 200. This way it's only worth selling items with a decent value.