Squirreled Away
I love the game, I just wish it was bigger. Not the map, the map is actually huge, I mean the quests and available items.
I have completed the main quest and all side quests after 11 hours. Ok, so the quests were probably not the intended focus of the game, but they easily could add more NPCs and quests given the size of the world. Maybe even different animals.
As for the tree houses, I love it. The idea of squirrels building their own houses in the trees is adorable. The only shame is the number of available building pieces. The build system is similar to the one used in Valheim, but with the advantage that stuff doesn't randomly break if it's not supported (to my knowledge).
The problem is that there only seems to be two main choices of style, basically plain wood or fancy wood. Now I'm not expecting squirrels to be building marble palaces in the sky or anything like that, but having more styles to build with and more decorative items would definitely make this game feel more complete.I love the idea of Squirrelvana, it's just a shame it only serves as a passageway to the credit screen and there's nothing to do there.
Cozy Caravan (Early Access Review)
This is probably one of the cutest games I've ever played and unlike other games, I've not run into inventory management issues, other than the max items I can carry, but the fact the caravan is nearby make it fine. Even travelling between places isn't a problem as everything is so close together it doesn't take too long to get places. Just love the dialog and the character stories.
Valheim (Early Access Review)
This game is the first survival game I've played in a long time, and at first I was nervous to deal with mobs etc, but once you get into the game it is so in depth and fun. I can see myself playing this for hours and is possibly even more additive than the closest game I've played before which is Minecraft.